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The project is based on the use of ICT and the development of mathematical content through games. The project is aimed at pupils aged 9 and 10 years.The language of communication between cooperating groups will be English. Each group depends on the instructions given by the other group for the right development activity. When finished, each group value and informs the other about the game developed.
- Subjects: Foreign Languages, Mathematics / Geometry
- Languages: EN
- Pupil's age: 7 - 12
- Tools to be used: e-mail, Forum, Other software (Powerpoint, video, pictures and drawings)
- Aims: 1.offer mathematical content to student from another perspective not as an academmician and more playful
2. Practice mathematical content from a... read more1.offer mathematical content to student from another perspective not as an academmician and more playful
2. Practice mathematical content from a functional point of view
3. Learning through the other, through cooperation
4. Open the classroom to a broader, multicultural environment where social skills and relationships will be the cornerstone in the learning process
5. Use the english language as common language.
6. Use the ICT and Introduce another unknown for pupils.
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- Work process: Activities:
1. Each student group has to agree in the first game to bid.
2. When the game is all... read moreActivities:
1. Each student group has to agree in the first game to bid.
2. When the game is all right, the pupils begin to build instructions simple and direct way, through an audio-video editing and writing via e-mail.
The instructions of the game will sent by e-mail to our partner, add or hang up Twinspace.
3. Upon receipt of the game the group will devote it in one session to see the video with the instruccions and some sessions else for its realization.
• Before starting the game we check their understanding and resolve any doubts in this regard would
• At the moment we only are going to offer one game each class group, because we haven´t time enough to desenvelope any play else.
• After this, the pupils carry out a session evaluation of game for cataloging, utilizing the experience and the viewing of the recordings made while the game are developed
• Preparation of a report in which students make known the results of assessments, justifying the results. These reports are publised by Twinspace too.
• Proposed activity to other groups of students in the same cycle in the center, explaining its origin and development
• Filming of this stage if possible and send it along with the report to our student group partners, to blog, TwinSpace
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- Expected results: 1 .Video games developed on
2. Report of games rated
3. Posters or instruccions of the games to use others... read more 1 .Video games developed on
2. Report of games rated
3. Posters or instruccions of the games to use others groups
4. End report hide
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